Tournament Rules

1. Version

  • 1.1 Patch: 1.6.1

2. Participants quantity

  • 2.1 Only registered users can participate in the tourney.

3. Tourney system

  • 3.1 The tournament is organised as a league that runs for several weeks (depending on the number of players). You play every other registered player; at the end, the person with the most points wins.
  • 3.2 Points: Win - 3 points; Draw - 1 point; Loss - 0 points.
  • 3.3 Prize Money: Winner - Kshs 5,000; Runner-up - Kshs 1,000; Third - a big hug from Psyko.

4. The order of carrying out matches

  • 4.1 Every match is scheduled by organizers and cannot be rescheduled or canceled except under the decision of organizers.
  • 4.2 Every match is played using official iCCup maps. A match played using another map is not counted.
  • 4.3 The winner is the player who has completely destroyed all buildings of the opponent or has compelled them to surrender.
  • 4.4.1 If a disconnect occurs in the first 2 minutes the rematch has to be played despite the situation in match.
  • 4.5.1.1 If there is a disconnect in the game after 2 minutes, both players must agree on who was winning or who was going to win. If they both agree that Player A had already won then Player A will receive a win.
  • 4.5.1.2 If Player A comes back and Player B does not within 5 minutes, Player A receives the win.
  • 4.5.1.3 If the players disagree on who was winning and both claim that they would have won, then an admin will review the replay. If the admin cannot determine a definite winner, the match must be replayed.
  • 4.5.2 If a disconnect repeats on the same player's fault the referee has a right to disqualify them.
  • 4.6 If both players agree, one or more observers may observe a match. Referees, reporters, organizers and casters (commentators) have mandatory right to observe a match.
  • 4.6.1 If referees, reporters, organizers and casters (commentators) are not allowed to observe by players a referee has a right not to count a match.
  • 4.7 A player has to save the replay after a match. Winner uploads replay. In case Starcraft crashes a winner contacts channel referee to report their win.
  • 4.8 A player has a right to pause a game, but their opponent can unpause it.
  • 4.9 If a player has urgent necessity to leave they contact referee and describe the reason. Referee can give 30 minutes time-out maximum if they consider the reason serious.

5. Match settings

  • 5.1 Game mode: One on One (if both players agree you can play in a different mode).
  • 5.2 Race: not allowed to pick race after countdown starts.
  • 5.3 Speed: Fastest.
  • 5.4 Each match played against an opponent in the league consists of three games (best of three).

6. Forbidden to use

  • 6.1 Flying drones and templars.
  • 6.2 Terran sliding buildings.
  • 6.3 A bug which allows your units to remain stacked while moving/attacking.
  • 6.4 Allied mines.
  • 6.5 Intentional dropping lurker and SCV (defined by referee).
  • 6.6 "Gas walk" to get through blocked entrances or ramps (using a shift click on gas near opponent's blocked entrance to slide through any possible unit or building wall).

Use of these bugs will be punished with a total reverse of the game (if abuser won).

7. Allowed to use

  • Plague on interceptor.
  • 7.1 Units pressed through.
  • 7.2 Drops to defuse mines.
  • 7.3 Mineral walk.
  • 7.4 Manner Pylon.
  • 7.5 Lurker hold position.
  • 7.6 Observer over turret.

8. Disqualification

  • 8.1 Disqualification can be current or subsequent.

  • 8.2 Current disqualification means discharging a player during a tourney.

  • 8.3 Subsequent disqualification means a player can be discharged after a game ends but not later than one week (not later than one day after games).

  • 8.4 In case of disqualification draw results are not changed. After tourney ends a list of disqualified players is published stating the reasons.

  • 8.5 A right to disqualify has main referee. They can take the decision by themself if a player breaks the following rules:

    • using forbidden reception
    • using intentional disconnects
    • using hacking software (which break standard settings)
    • using settings that differ from standard
    • using maps not from official list
    • playing under account that was not submitted in registration data
    • register multiple accounts by one player
    • playing under another account
    • asking an opponent to lose (qualified as cheating)
    • confusing referee on purpose or accidentally concerning match result (qualified as cheating)
    • uploading fake replays
    • disrespectful attitude to players, teams and referees